modmaker's BREAKDOWN  part of the MissionsMod  

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Nickname   : modmaker
E-mail     : m0dmaker@aol.com,  modmaker@sympatico.ca
Website	   : www.avp2missions.com/news.html

Date       :  01.17.2002
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Version  : 0.9  &  0.9.3 &  0.9.5 
Type     : DeathMatch  and  COOP and LITE
Game     : Aliens vs Predator 2

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Install info:

Just put the rez file to your "AvP2\custom" dir and launch the game, and under options,(on the launch screen, with the Queen) type this exactly in the command line type, and check the box,  "always accept"

-rez custom\missions1.rez

dm1_breakdown
coop1_breakdown
lite_breakdown 

will show up on your deathmatch list of maps. 
 
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Credits:

Design and Produced by: Modmaker
Original Design:   more or less,  "we better get inside, they mostly come out at night, mostly!"
Special Thanks:  To Monolith for the Dedit tools, their sample levels, their prefabs, from both NOLF and AvP2. 

Thanks to Coty, Brazen, Bub, and Soul(ToeKnee),   for testing
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DeathMatch:

On a routine driveby,  your APC is attacked. Try to stay alive. There is supposed to be a second APC  blownup in the blast door entrance.  But for the sake of efficiency,  it has been removed. The vision modes have been slightly altered,  because of the wide open spaces it helps for balancing  so the homing weapons aren't used in overload.  


COOP VERSION:

This is the hard core version: 

Same scenario,  except a little closer to reality.  In all likelihood a single marine wont survive the onslaught.  Its design for a squad of 4 or 5 marines to make it through to the evac point.  You must turn on the power in the tunnel,  then go to communication,  and make contact with the dropship.  Then make it to the landing area,  and the dropship will come in for EVAC.  Good Luck. 

NOTE:  once you make it to the top of the tower  that is the end of the level.  I have placed an exit trigger there,  that unfortunately works haphazardly  in MP,  the exit trigger is really designed for SP only.  It will trigger you back to the MAIN MENU,  or to the ending cinematic from the game.  The unfortunate side effect,  is you are treated as if you were booted from the server. When you hear EVAC COMPLETE  his the esc key and exit the game.

Lite version:

This is the kinder, gentler version of the above.  More light,  less enemies,  easier to kill AI ALIENS. And a new DROPSHIP animation  thats has you entering the ship itself. When the ramp closes,  you get teleported back to the secret area where the EXOSUIT is.  The level is set at a higher difficulty level and you can try it again.  

  
  

Info:

This map, might play a little rough on slower machines,  though the problems are haphazard.  any Bug Reports,  comments, misc, would be appreciated.  email modmakerdesign@aol.com Give it a chance to load.  Stay in the APC for the first few seconds.  It helps start things up.

There have been some bugreports:  I would like to thank these player for there input. 

TomnSooty, GoldenDragon, Luke5skywalker4,Dark Francis, ybenalluch, Kaiyanwan, protosswarlord, shaynehe, Gemreproductions, Shiftycatz, taikaubo, venn2001ad, xcharon, Predator540,  input included screensshots, complaint,  sarcasm,  bugreports, complaints and suggestions.     


Thank's, and see you online!


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Next map at www.avp2missions.com/news.html   is  EVAC_Scientist  which is SP as well